P+ - Donkey Kong - Subaction - LandingHeavy
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Stats
IASA: |
5 |
Subaction Index: |
0x32 |
Scripts
Main
- if ((InternalConstantInt(PreviousAction) Equal scalar(277)))
- FrameSpeedModifier { multiplier: 0.44, unk: 0 }
- AsyncWait(4.0)
- FrameSpeedModifier { multiplier: 1.0, unk: 0 }
GFX
- GraphicEffect(GraphicEffect { graphic: 7, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.2, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
SFX
- AsyncWait(0.0)
- SoundEffectOther1(2753)
Other
- SlopeContourStand { leg_bone_parent: 6 }
- AsyncWait(0.0)
- Rumble { unk1: 14, unk2: 0 }